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Post by Dekar on Feb 26, 2008 18:27:01 GMT -5
Saber:
Master: Aylia Name: Dekar
Strength: A Endurance: B Agility: B Mana: B Luck: C Noble Phantasm: A
Master: Kawaru
Strength: A Endurance: B Agility: B Mana: A Luck: D- Noble Phantasm: A++
Skills:
Independant action: B
At this rank Saber is capable of remaining in the world for two days without a master.
Magic Resistance: A
The ability to nullify magic. At this rank anything below A level sorcery may be nullified by Saber's resistance.
Insight: A
Insight can reveal the truth about actions and is observation of even the most minute details of people. At this rank Saber's insight has trancended the normal bounds. Saber can see or analyse basically anything at a glance, Saber is even able to gain limited foresight in battle and able to identify motive or strong impulses during conversation.
Noble Phantasm:
Hrunting: Rank: A Anti-Army Noble Phantasm
Hrunting is Dekar's sword of victory, it's a black sword said to be given to him by a god who had become obsessed with sword smithing. The god declared a challenge saying that whatever man could wield Hrunting without giving into the blade's bloodlust would be given the blade.
It is said that Dekar was being pursued by a giant when he accepted the challenge, and the giant found him while he was taking the test. When the blades bloodlust attempted to take control of Dekar he controlled and channeled it turning it against the giant and laying waste to him with a single swing.
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Post by Dekar on Feb 26, 2008 19:00:26 GMT -5
Archer
Master: Kawaru Name: Sako
Strength: D Endurance: B Agility: B Mana: A Luck: A Noble Phantasm: A-
Skills:
Clairvoyance: A
Enchanced visual perception. Archer's vision is amazing to begin with and thanks to magic training she has undertaken her sight has become all encompassing. At this rank Archer can see through objects and can accurately focus on objects up to 3 miles away. Archer can even see about 4 seconds into the future.
Magic Resistance: B
The ability to nullify magic. At this level Archer can nullify most spells, however high level spells or spells outside of her range of knowledge such as binding spells will lower this by a rank.
Detect Mana: C
The ability to sense mana. Due to Archer's magic knowledge she can effectively sense mana nearby. She can also identify the rough range of the source however this ability is inhibited by her Archer class and she can't effectively determine direction of any source that isn't very close in.
Noble Phanasms:
Oracle Knife Rank: B- Anti-Personel Noble Phantasm
It is said to be able to burn through any armor no matter how thick and she claims it is famous for setting a lake aflame. Kawaru is the original creator of the Oracle Knifes design and it is uncertain how she obtained the blade.
Prismatic Enforcer Rank: A- Anti-Army Noble Phantasm
The prismatic enforcer is Archer's bow it is suggested that it was given to her by the same person as the Oracle Knife and is a high level construct. The bow was designed for assassinations and has no need of arrows. It can clash with a sword without breaking and according to Archer is famous being used to decimate a force 1000 men strong in under 5 minutes.
The attack fires a hundreds of energy arrows as an incredibly rapid rate, the general purpose of the bow is to fight many enemies so its only about the equivilent of around a B to B+ Noble Phantasm when used on a single enemy.
Eternal Oath: Rank: A Support noble phantasm
The cystal hairclips that Kawaru gave Sako in the past. Upon giving it to her he promised he would save her if she was ever in danger.
This noble phantasm takes that promise and makes it an official magus contract. Archer can use it to summon the Kawaru from her time line as a servant class familiar. His independant action rank is D- meaning he can only remain for about an hour. Kawaru from Sako's time line is actually more powerful than her and brings several constructs with him.
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Post by Dekar on Mar 2, 2008 15:40:08 GMT -5
Lancer:
Master: Serena Name: Ryzen
Strength: A Endurance: B Agility: A+ Mana: A Luck: D Noble Phantasm: EX
Skills
Instinct: B
Refined instict which Lancer has gained from engaging in countless death matches. At this rank Lancer can avoid and strike unconciously in combat allowing him to focus of other things, and has a natural sense of danger.
Survival: B+
The ability to survive wounds. At this rank Lancer can continue to battle even when inflicted with a mortal wound. Lancer Even on deaths door Lancer is still able to fight.
Focus: B
The ability to concentrate on the task at hand. At this level Lancer can tune out even the signals his body is giving him allowing him to ignore pain and to continue to fight no matter how much pain he is in.
Magic Resistance: C
At this rank Lancer has resistance equal to that of an amulet of protection. He is able to nullify any single verse spell and can reduce the effectiveness of higher ranked ones
Noble Phantasm:
Twilight Amulet: Rank: B Support Noble Phantasm
The Twilight Amulet was given to the strongest warrior of Ryzen’s country. It gave him minor divinity and made it so he no longer required food, water, and never fell ill. With the protection of the Amulet Ryzen challenged and defeated the corrupt Goddess of Decay who’s breathe was said to cause men to fall ill. The amulet produces a barrier which protects Ryzen from any attack or Phantasm of B strength or weaker
Azure Bolt Rank: A Anti-Battalion Noble Phantasm
The Azure Bolt is Ryzen's mighty spear. He obtained it from a master blacksmith who's final creation was said to be worthy of being weilded by a god. Ryzen defends to Black smith from an army of 300 bandits. During the process Ryzen breaks his spear and afterwards having deemed Ryzen worthy the black smith presented Ryzen with the spear.
Using it he is able to manipulate lightning. The spear has a second function which is Azure judgement which causes lightning to rain from the sky. Ryzen's spear is said to have power comperable to Dekar's Hrunting.
Vanquish Rank: EX Anti-fortress noble phantasm
During Ryzen's battle with the Goddess of Decay he found himself unable to to deliver a finishing blow since despite being immune to her power any weapon he weilded against her melted when it came close. Ryzen asked the gods to give him a final tool with which to slay her. They accepted but on the condition that he must be the lands champion and that the rest of his life would be one of battle. He agreed and was granted the Vanquish spell which is a smaller pendant hidden within the Twilght amulet.
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Post by Dekar on Apr 19, 2008 9:14:47 GMT -5
Berserker:Master: Jack Name: Strength: A+ Endurance: B Agility: A Mana: B Luck: C Noble Phantasm: C Skills:Madness Enhancement: B Berserker can increase his parameters. Causes the loss of sanity
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Post by Dekar on Apr 19, 2008 9:21:11 GMT -5
Caster
Master: Kazuto Name: Atoli
Strength: D Endurance: C- Agility: C Mana: A+ Luck: A Noble Phantasm: B+
Skills:
Detect Mana: A
At this rank Caster can detect mana from long distances. Caster is capable of detecting and watching any servant unable to mask their presence.
Fast Verse: C
Caster is able to shorten the length of complicated spells at this rank all spells Caster has an affinity for are shortened to only one or two verses
Noble Phantasms:
Divinity Cloth Rank: B+ Support Noble Phantasm
The fabric Caster's hat it made out of. She is said to have recieved it from a forest Nymph when she saved the animals living there from a demon. The cloth Allows her to recover even nearly fatal wound with mana. The Divinity Cloth also grants a level of protection and any Noble Phantasm that isn't of at least A rank will be nutrilized. However, the divinity cloth takes a great deal of mana to use and has limits to even what it can heal.
Mirage of Deciet Rank: B Anti-personnel noble phantasm
Atoli's staff it is said to be a gift from her master. Due to Atoli's dislike of fighting she wasn't presented with a battle staff but rather a mirage staff. Her staff allows her to create illusions and trap a single target within a mirage. It's lower rank is due to the fact it can only be used on a single target.
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Post by Dekar on Apr 19, 2008 9:26:06 GMT -5
Rider Master: Kyoya Name: Haseo
Strength: B Endurance: B Agility: B Mana: C Luck: C Noble Phantasm: A+
Skills:
Riding: A
At this rank Rider can ride even mythic creatures
Noble Phantasm:
Skeith-The Terror of Death Rank: A+ Anti-army Noble Phantasm
Haseo's trusted steed Skeith was said to be born when a demon mated with a horse. The horse's owner cast it out believing it to be evil and it was forced to survive on its own.
Haseo met the horse in a forest where he was seeking to gain the tainted power said to have existed in the forest's core. Haseo believed Skeith to be the incranation of this power and decided to raise the horse. Haseo and Skeith remained together for the rest of their lives and were said to have reached a state of synchonis which allowed them to move with a single will and mind. They were eventually killed on the battlefeild together and are said to be buried in the same giant grave.
Skeith is Haseo's mount so he is able to ride on it. In addition Skeiths speed is makes it appear as a blur and it is able to manuver even at high speeds. Skeith also produces and dark barrier which will shrug off weaker attacks. Skeith and Haseo are also able to use short ranged telepathy and can identify each other's presence.
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Post by Dekar on Apr 19, 2008 9:36:51 GMT -5
AssassinMaster: Reiori Name: Strength: : C Endurance: C Agility: A Mana:B Luck: A Noble Phantasm: B+ Skills:Conceal Presence: B At this rank Assassin can effectively suprise most enemies. To detect Assassin one needs a higher order perceptions such as Insight or Instinct. Hide In Plain Sight: B Assassin has the ability to vanish and hide from enemies even without cover. However this cloaking is immediately removed after an attack is launched. Noble Phantasm:Twin DragonRank: B Any Personnel Noble Phantasm Assassin who has the blessing of Sephid the Wind Dragon can encase both of his lances in a powerful gale force wind. This increases the destructive potential of the lances as well as giving them a wider area of attack and preventing deflection by normal means.
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Post by Dekar on Apr 19, 2008 9:43:42 GMT -5
Archer
Master: Sakaki Name: Kalonis
Strength: B Endurance: A Agility: B Mana: A Luck: E Noble Phantasm: A++
Skills:
Independent Action: A+
At this rank as long as Archer has mana he doesn't need a master to maintain his physical presence in the world.
Noble Phantasm:
Devil's Cloak: Rank: B Support noble phantasm
The cloak which is granted to a Kalonis during his banishment to the forest of death. The cloak is said to have some connection to the power that Haseo was seeking when he found Skeith. The Cloak is said to have belonged to the demon which fathered Skeith.
The cloak has the ability to create a doppleganger of the owner however in order to use it Kalonis must offer a corpse of something which contained incredible amounts of mana when it was alive.
Scythe of the Shadowed One: Rank: A++ Any Battalion Noble Phantasm
Kalonis's scythe. The Scythe of Cubia the Shadowed one. It was bestowed on Kalonis when he made a contract with a reaper one of the highest forms of undead. The Scythe has many abilities Kalonis's favorite is Air Bullet which distorts the very air itself and causes it to become a destructive projectile.
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