Post by Hayate on Sept 3, 2007 17:37:53 GMT -5
HEAVY ARMORS
(For Edge Punisher, Lord Partizan, Echo Extremist, Flick Reaper, Blitz Vanguard, and Epsilon Defender)
Rough Armor (Level 1): Defense+5, Resistance+3
Rough Shell (Level 10): Defense+8, Resistance+5
Steam Plate (Level 20): Defense+12, Resistance+8, -5% Fire damage taken
Rough Mail (Level 28): Defense+15, Resistance+10, Dexterity-5
Black Armor (Level 36): Defense+16, Resistance+14, -5% Dark damage taken, +2% Light damage taken
Rough Defense (Level 45): Defense+20, Resistance+15
Crimson Mail (Level 53): Defense+24, Resistance+18, Attack+20, -10% Fire damage taken
Rough Jiongjia (Level 60): Defense+28, Resistance+24, Dexterity-10
Whistle Armor (Level 67): Defense+32, Resistance+28, -10% Fire/Ice damage taken
Rough Metal (Level 75): Defense+35, Resistance+30
Reflector (Level 82): Defense+38, Resistance+35, deflects all magic spells
Rough Alloy (Level 90): Defense+40, Resistance+37, Dexterity-15
Epitaph Armor (Level 100): Defense+50, Resistance+40, All+20*, +15% all Magical damage dealt
Rough Carapace (Level 107): Defense+52, Resistance+45, Dexterity-18
Mountaineer Vest (Level 115): Defense+55, Resistance+48, Attack+30, +10% Earth damage dealt
Rough Wall (Level 124): Defense+60, Resistance+54
Mythic Armor (Level 132): Defense+64, Resistance+58, +20% all Magical damage dealt
Rough Steel (Level 140): Defense+68, Resistance+63, Dexterity-20
Ya’s Courage (Level 150): Defense+75, Resistance+68, Attack+50 (+60 if Ya Tribe)
Rough Wave (Level 157): Defense+80, Resistance+72
Summit King (Level 165): Defense+84, Resistance+75, Attack+70, -20% Ice damage taken
Rough Buddha (Level 173): Defense+86, Resistance+80
Invincible Shell (Level 181): Defense+90, Resistance+85, -20% all Magical damage taken
Rough Iron (Level 190): Defense+95, Resistance+90, Dexterity-30
Twilight Armor (Level 200): Defense+100, Resistance+95, All+50*, +40% all Magical damage dealt, -30% all Magic damage taken
Rough Amalgam (Level 210): Defense+102, Resistance+98
Rainbow Scale (Level 218): Defense+105, Resistance+100, -35% all Magical damage taken
Rough Dragon (Level 225): Defense+108, Resistance+104, Dexterity-45
Mumbane (Level 240): Defense+112, Resistance+106, Attack+80
Rough Azure Flame (Level 255): Defense+120, Resistance+110, All+80*, 3x Fire damage dealt, -50% all Magical damage taken
LIGHT ARMORS
(For Twin Blade, Blade Brandier, Tribal Grappler, Valiant Archer, Shinobi Striker, Sonic Duelist, Steam Gunner, Whiplash Enforcer, Ardent Corsair, and Arcane Trooper)
Loose Sash (Level 1): Defense+4, Resistance+4
Loose Guard (Level 10): Defense+7, Resistance+6
Soft Leather (Level 20): Defense+10, Resistance+10, -2% Phys. damage taken
Loose Kimono (Level 28): Defense+12, Resistance+11, Dexterity+2
Steam Coat (Level 36): Defense+15, Resistance+14, -5% Fire damage taken
Loose Vest (Level 45): Defense+18, Resistance+17, Dexterity+5
Sapphire Suit (Level 53): Defense+20, Resistance+21, Attack+15, -15% Water/Ice damage taken
Loose Plate (Level 60): Defense+26, Resistance+25
Lamellar Coat (Level 67): Defense+30, Resistance+30, -5% Physical damage taken
Loose Sheath (Level 75): Defense+33, Resistance+32, Dexterity+10
Lunar Guard (Level 82): Defense+37, Resistance+36, +8% Light damage dealt, -8% Light damage taken
Loose Scale (Level 90): Defense+38, Resistance+38
Epitaph Guard (Level 100): Defense+45, Resistance+45, All+20*, +15% all Magical damage dealt
Loose Fitting (Level 107): Defense+50, Resistance+48
Golden Lion (Level 115): Defense+54, Resistance+53, Attack+20, Intelligence-10, Dexterity+10
Loose Enwrapment (Level 124): Defense+56, Resistance+55, Dexterity+15
Paladin Guard (Level 132): Defense+60, Resistance+60, +20% all Magical damage dealt
Loose Leather (Level 140): Defense+66, Resistance+65, Dexterity+18
Lei’s Agility (Level 150): Defense+72, Resistance+70, Attack+30 (+40 if Lei Tribe)
Loose Fur (Level 157): Defense+75, Resistance+75
Rare Plate (Level 165): Defense+80, Resistance+80, Intelligence+15, +15% all Magical damage dealt
Loose Guardian (Level 173): Defense+84, Resistance+85, Dexterity+20
Elven Protector (Level 181): Defense+87, Resistance+87, +25% all Magical damage dealt, -20% all Magical damage taken
Loose Scales (Level 190): Defense+92, Resistance+93
Twilight Guard (Level 200): Defense+98, Resistance+98, All+50*, +40% all Magical damage dealt, -30% all Magical damage taken
Loose Case (Level 210): Defense+100, Resistance+100, Dexterity+24
Prism Guard (Level 218): Defense+104, Resistance+103, +20% Light damage dealt
Loose Lionel (Level 225): Defense+106, Resistance+106
The Elemental (Level 240): Defense+110, Resistance+110, +20% all Magical damage dealt
Loose Azure Sky (Level 255): Defense+115, Resistance+112, All+80*, 3x Wind damage dealt, -50% all Magical damage taken
ROBES
(For Flowing Melodist, Fortune Croupier, Wave Templar, Dance Macabre, Harvest Cleric, and Shadow Warlock)
Sub Gear (Level 1): Defense+3, Resistance+5
Sub Robe (Level 10): Defense+5, Resistance+8
The Inexperienced (Level 20): Defense+8, Resistance+12, +2% all Magical damage dealt
Sub Gown (Level 28): Defense+10, Resistance+15, Intelligence+5
Steam Vest (Level 36): Defense+14, Resistance+16, -5% Fire damage taken
Sub Attire (Level 45): Defense+15, Resistance+20, Intelligence+10
Emerald Cloak (Level 53): Defense+18, Resistance+24, Attack+10, -20% Wind damage taken
Sub Yin Yang (Level 60): Defense+24, Resistance+28
Druid Cloak (Level 67): Defense+28, Resistance+32, Intelligence+12, -5% all Magical damage taken
Sub Garment (Level 75): Defense+30, Resistance+35, Intelligence+16
Mystic Mesh (Level 82): Defense+35, Resistance+38, +10% all Magical damage dealt, -10% all Magical damage taken
Sub Shroud (Level 90): Defense+37, Resistance+40
Epitaph Robe (Level 100): Defense+40, Resistance+50, All+20*, +15% all Magical damage dealt
Sub Shawl (Level 107): Defense+45, Resistance+52 Intelligence+20
Wild Robe (Level 115): Defense+48, Resistance+55, -15% Physical damage taken, +10% Magical damage taken
Sub Outfit (Level 124): Defense+54, Resistance+60, Intelligence+25
Rune Cloak (Level 132): Defense+58, Resistance+64, +20% all Magical damage dealt
Sub Cape (Level 140): Defense+63, Resistance+68
Tu’s Wisdom (Level 150): Defense+68, Resistance+75, Intelligence+28 (+35 if Tu Tribe)
Sub Mantle (Level 157): Defense+72, Resistance+80, Intelligence+30
Shaman Cloak (Level 165): Defense+75, Resistance+84, +20% all Magical damage dealt, -20% all Magical damage taken
Sub Frock (Level 173): Defense+80, Resistance+86, Intelligence+32
Sacred Garb (Level 181): Defense+85, Resistance+90, -50% all Magical damage taken
Sub Suit (Level 190): Defense+90, Resistance+95
Twilight Robe (Level 200): Defense+95, Resistance+100, All+50*, +40% all Magical damage dealt, -30% all Magical damage taken
Sub Cloak (Level 210): Defense+98, Resistance+102, Intelligence+36
Kannazuki (Level 218): Defense+100, Resistance+105, -25% Physical damage taken, +20% Magical damage taken
Sub Dragon (Level 225): Defense+104, Resistance+108
Heavenly Robe (Level 240): Defense+106, Resistance+112, effects of healing spells up 25%
Sub Azure Sea (Level 255): Defense+110, Resistance+120, All+80*, 3x Water damage dealt, -50% all Magical damage taken
*except for DEF and RES
(For Edge Punisher, Lord Partizan, Echo Extremist, Flick Reaper, Blitz Vanguard, and Epsilon Defender)
Rough Armor (Level 1): Defense+5, Resistance+3
Rough Shell (Level 10): Defense+8, Resistance+5
Steam Plate (Level 20): Defense+12, Resistance+8, -5% Fire damage taken
Rough Mail (Level 28): Defense+15, Resistance+10, Dexterity-5
Black Armor (Level 36): Defense+16, Resistance+14, -5% Dark damage taken, +2% Light damage taken
Rough Defense (Level 45): Defense+20, Resistance+15
Crimson Mail (Level 53): Defense+24, Resistance+18, Attack+20, -10% Fire damage taken
Rough Jiongjia (Level 60): Defense+28, Resistance+24, Dexterity-10
Whistle Armor (Level 67): Defense+32, Resistance+28, -10% Fire/Ice damage taken
Rough Metal (Level 75): Defense+35, Resistance+30
Reflector (Level 82): Defense+38, Resistance+35, deflects all magic spells
Rough Alloy (Level 90): Defense+40, Resistance+37, Dexterity-15
Epitaph Armor (Level 100): Defense+50, Resistance+40, All+20*, +15% all Magical damage dealt
Rough Carapace (Level 107): Defense+52, Resistance+45, Dexterity-18
Mountaineer Vest (Level 115): Defense+55, Resistance+48, Attack+30, +10% Earth damage dealt
Rough Wall (Level 124): Defense+60, Resistance+54
Mythic Armor (Level 132): Defense+64, Resistance+58, +20% all Magical damage dealt
Rough Steel (Level 140): Defense+68, Resistance+63, Dexterity-20
Ya’s Courage (Level 150): Defense+75, Resistance+68, Attack+50 (+60 if Ya Tribe)
Rough Wave (Level 157): Defense+80, Resistance+72
Summit King (Level 165): Defense+84, Resistance+75, Attack+70, -20% Ice damage taken
Rough Buddha (Level 173): Defense+86, Resistance+80
Invincible Shell (Level 181): Defense+90, Resistance+85, -20% all Magical damage taken
Rough Iron (Level 190): Defense+95, Resistance+90, Dexterity-30
Twilight Armor (Level 200): Defense+100, Resistance+95, All+50*, +40% all Magical damage dealt, -30% all Magic damage taken
Rough Amalgam (Level 210): Defense+102, Resistance+98
Rainbow Scale (Level 218): Defense+105, Resistance+100, -35% all Magical damage taken
Rough Dragon (Level 225): Defense+108, Resistance+104, Dexterity-45
Mumbane (Level 240): Defense+112, Resistance+106, Attack+80
Rough Azure Flame (Level 255): Defense+120, Resistance+110, All+80*, 3x Fire damage dealt, -50% all Magical damage taken
LIGHT ARMORS
(For Twin Blade, Blade Brandier, Tribal Grappler, Valiant Archer, Shinobi Striker, Sonic Duelist, Steam Gunner, Whiplash Enforcer, Ardent Corsair, and Arcane Trooper)
Loose Sash (Level 1): Defense+4, Resistance+4
Loose Guard (Level 10): Defense+7, Resistance+6
Soft Leather (Level 20): Defense+10, Resistance+10, -2% Phys. damage taken
Loose Kimono (Level 28): Defense+12, Resistance+11, Dexterity+2
Steam Coat (Level 36): Defense+15, Resistance+14, -5% Fire damage taken
Loose Vest (Level 45): Defense+18, Resistance+17, Dexterity+5
Sapphire Suit (Level 53): Defense+20, Resistance+21, Attack+15, -15% Water/Ice damage taken
Loose Plate (Level 60): Defense+26, Resistance+25
Lamellar Coat (Level 67): Defense+30, Resistance+30, -5% Physical damage taken
Loose Sheath (Level 75): Defense+33, Resistance+32, Dexterity+10
Lunar Guard (Level 82): Defense+37, Resistance+36, +8% Light damage dealt, -8% Light damage taken
Loose Scale (Level 90): Defense+38, Resistance+38
Epitaph Guard (Level 100): Defense+45, Resistance+45, All+20*, +15% all Magical damage dealt
Loose Fitting (Level 107): Defense+50, Resistance+48
Golden Lion (Level 115): Defense+54, Resistance+53, Attack+20, Intelligence-10, Dexterity+10
Loose Enwrapment (Level 124): Defense+56, Resistance+55, Dexterity+15
Paladin Guard (Level 132): Defense+60, Resistance+60, +20% all Magical damage dealt
Loose Leather (Level 140): Defense+66, Resistance+65, Dexterity+18
Lei’s Agility (Level 150): Defense+72, Resistance+70, Attack+30 (+40 if Lei Tribe)
Loose Fur (Level 157): Defense+75, Resistance+75
Rare Plate (Level 165): Defense+80, Resistance+80, Intelligence+15, +15% all Magical damage dealt
Loose Guardian (Level 173): Defense+84, Resistance+85, Dexterity+20
Elven Protector (Level 181): Defense+87, Resistance+87, +25% all Magical damage dealt, -20% all Magical damage taken
Loose Scales (Level 190): Defense+92, Resistance+93
Twilight Guard (Level 200): Defense+98, Resistance+98, All+50*, +40% all Magical damage dealt, -30% all Magical damage taken
Loose Case (Level 210): Defense+100, Resistance+100, Dexterity+24
Prism Guard (Level 218): Defense+104, Resistance+103, +20% Light damage dealt
Loose Lionel (Level 225): Defense+106, Resistance+106
The Elemental (Level 240): Defense+110, Resistance+110, +20% all Magical damage dealt
Loose Azure Sky (Level 255): Defense+115, Resistance+112, All+80*, 3x Wind damage dealt, -50% all Magical damage taken
ROBES
(For Flowing Melodist, Fortune Croupier, Wave Templar, Dance Macabre, Harvest Cleric, and Shadow Warlock)
Sub Gear (Level 1): Defense+3, Resistance+5
Sub Robe (Level 10): Defense+5, Resistance+8
The Inexperienced (Level 20): Defense+8, Resistance+12, +2% all Magical damage dealt
Sub Gown (Level 28): Defense+10, Resistance+15, Intelligence+5
Steam Vest (Level 36): Defense+14, Resistance+16, -5% Fire damage taken
Sub Attire (Level 45): Defense+15, Resistance+20, Intelligence+10
Emerald Cloak (Level 53): Defense+18, Resistance+24, Attack+10, -20% Wind damage taken
Sub Yin Yang (Level 60): Defense+24, Resistance+28
Druid Cloak (Level 67): Defense+28, Resistance+32, Intelligence+12, -5% all Magical damage taken
Sub Garment (Level 75): Defense+30, Resistance+35, Intelligence+16
Mystic Mesh (Level 82): Defense+35, Resistance+38, +10% all Magical damage dealt, -10% all Magical damage taken
Sub Shroud (Level 90): Defense+37, Resistance+40
Epitaph Robe (Level 100): Defense+40, Resistance+50, All+20*, +15% all Magical damage dealt
Sub Shawl (Level 107): Defense+45, Resistance+52 Intelligence+20
Wild Robe (Level 115): Defense+48, Resistance+55, -15% Physical damage taken, +10% Magical damage taken
Sub Outfit (Level 124): Defense+54, Resistance+60, Intelligence+25
Rune Cloak (Level 132): Defense+58, Resistance+64, +20% all Magical damage dealt
Sub Cape (Level 140): Defense+63, Resistance+68
Tu’s Wisdom (Level 150): Defense+68, Resistance+75, Intelligence+28 (+35 if Tu Tribe)
Sub Mantle (Level 157): Defense+72, Resistance+80, Intelligence+30
Shaman Cloak (Level 165): Defense+75, Resistance+84, +20% all Magical damage dealt, -20% all Magical damage taken
Sub Frock (Level 173): Defense+80, Resistance+86, Intelligence+32
Sacred Garb (Level 181): Defense+85, Resistance+90, -50% all Magical damage taken
Sub Suit (Level 190): Defense+90, Resistance+95
Twilight Robe (Level 200): Defense+95, Resistance+100, All+50*, +40% all Magical damage dealt, -30% all Magical damage taken
Sub Cloak (Level 210): Defense+98, Resistance+102, Intelligence+36
Kannazuki (Level 218): Defense+100, Resistance+105, -25% Physical damage taken, +20% Magical damage taken
Sub Dragon (Level 225): Defense+104, Resistance+108
Heavenly Robe (Level 240): Defense+106, Resistance+112, effects of healing spells up 25%
Sub Azure Sea (Level 255): Defense+110, Resistance+120, All+80*, 3x Water damage dealt, -50% all Magical damage taken
*except for DEF and RES