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Post by Twi on Sept 6, 2009 0:27:04 GMT -5
Rules: HPx9001 Default Damage Cap= 29,999 Rapid Attack/Channeling Maximum bonus= x10 No stuns, freezes, or sleeps
Zero's Stats and Equipment: HP 2290x9001= 20,612,290 SP 8643 Atk 25 Def 655 Int 2297 Res 851 Dex 721
Tome Of Rastlin Atk+0 Int+350 Dex+250 Weapon Spells: RueVak Kruz Int x10 Fire/Water singel SP cost 500 ZanGan Rom Int x7.5 Wind/Earth radius SP cost 450 RaiAni Zot Int x7.5 Lightning/Dark radius SP cost 450 Spells: Phal Repth, PhaRip Mean, Vulcan Pha, PhaVak Kruz, PhaZan Rom, PhaGan Bolg Trait: Cernunnos (INT is doubled when using a spell of any type) Trait: Equivalent Exchange (whenever user takes damage, attacking enemy takes damage equal to 50% of what the user took) Trait: Damage Shifter (directs attacker’s damage to the user’s SP; when SP reaches zero, user takes regular HP damage)
Cloak of Delphi Def+ 400 Res+400 Int+400 Armor Trait- +50% SP Armor Trait- -25% SP costs Armor Trait- Increase spell damage by 50% Armor Trait- If silenced, Zero suffers the effects of being silenced; however she may release a wave of magic energy from her body doing Int x 10 damage to all enemies. Armor Trait- Counter Spell: When hit, the wearer counters with an Int x 7 Non Elemental spell. Armor Trait- Spell Amp: For every 100 SP sacrificed, user may increase damage for an attack by 10%, usable every attack. Armor Trait- Arcana Soul: User has an auto-revive at 50% HP and 100% SP, one stat of choice may be doubled. Armor Trait- Dark, Fire, and Light elements are absorbed as HP, then SP.
Bookmark HP Regen: 10% of Zero’s max HP is restored at the start of each turn. SP Absorb 2: 5% of damage dealt is returned to Zero as SP Fast Casting: SP costs for spells are doubled, however every spell hits twice.
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Post by Lunar Knite on Sept 8, 2009 20:05:30 GMT -5
Leigh's Stats HP: 30,423,380 SP: 3370 625/250/500/250/1434
Crystal Accelerator EQUIPPED [ATK: 105 INT: 90 DEX: 105] Skill: Shadenburn (ATK x 6, Radius, Fire Elemental, inflicts 5000 + (HP x 2) in extra damage, 400 SP) Skill: Soulburn (ATK x 6.7, Single Target, Fire Elemental, sets the enemy on fire inflicting INT x 8 in damage every round for three rounds, 450 SP) Spells: Ap Vakz (Raises fire damage 50% for 3 rounds, 100 SP) Vak Hur (Changes Battle Element to Fire: 500 SP) Trait: Crimson Soul (ATK doubled when HP below half) Trait: Flooding Will (INT doubled when HP below half)
Fallen Brother EQUIPPED [DEF: 13, RES: 13, DEX: 5] Add Effect: Auto Ap Do Add Effect: Phoenix Ashes (Brings user back to life with 35% of its HP and SP. Can be used several times but the % goes down by 5.)
Geilpher EQUIPPED [Ensnare: Once per battle, an attack that would kill Leigh would be cancelled and the enemy will be stunned for this and their next turn]
Water-Walking Boots EQUIPPED [ATK: 75, DEF: 75, INT: 75, RES: 75, DEX: 350] [Trait: Increases SP by 1000] [Trait: Null-Fire, Null-Water, Null-Dark] [Trait: Gains an extra action after using a Water-based skill or spell] [Trait: One extra skill point gained per action] [Trait: Rapid Attack Damage increased by 25%] [Trait: All damage increased by 25%]
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Post by Lunar Knite on Sept 11, 2009 21:04:29 GMT -5
Leigh starts off with his ability, Defiling Corrosion! Zero takes 10% of her current HP in damage every round! She takes 2,061,229 damage.
HP Count: Zero: 18,551,061/20,612,290 Leigh: 30,423,380/30,423,380
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Post by Twi on Sept 11, 2009 21:46:32 GMT -5
Leigh takes half of what he dealt to Zero in damage. She dual casts PhaDuk Lei and PhaNyd Lei, reducing Leigh's magical and physical damage by 60%.
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Post by Lunar Knite on Sept 12, 2009 22:19:28 GMT -5
Zero takes 12% of damage in her Current HP! She takes 2,226,127 damage. Leigh then uses his Rengeki, Right to Remain Silent! Zero becomes silenced for 5 rounds!
HP Count: Zero: 16,324,934/20,612,290 Leigh: 29,392,765/30,423,380
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Post by Twi on Sept 12, 2009 22:58:33 GMT -5
Leigh takes half of what was dealt to Zero. Zero uses The Black Crowes. [dice=10]
Int=21,399 Res=7,930 Dex=6,718[rand=8896335741387723690260959313272206271124109536652870655503839018]
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Post by Lunar Knite on Sept 12, 2009 23:37:18 GMT -5
Zero takes another 14% of her Current HP in damage. She takes 2,285,491 damage. Leigh then switches to his weapon, Malkavian Rifle!
Malkavian Rifle [ATK: 80 INT: 60 DEX: 90] Skill: Madness Falls: (ATK x 5.2, Radius, Inflicts confusion for one round, but confusion cannot be inflicted back to back, 500 SP) Skill: Dirge of Madness: (ATK x 6, Single Target, Enemy will strike itself in its next attack if there are no others. If not, then the enemy will brutally attack another enemy, 650 SP) Trait: Dementia: Keeps control during Confusion Status, and paramaters triple while afflicted with Confusion Trait: Channeling Enhance: Triple Channeling Damage Trait: Multishock: Enemies that attack Leigh suffer triple damage
He attacks Zero with Dirge of Madness! (600 x 6 = 3600 x 1.15 = 4140 x 1.25 = 5175 x 3 = 15525 - 655 = 14870 x 0.4 = 5948)
[dice=1434] Overload Level 3. (5948 x 3 = 17,844)
Zero's next attack must be against herself.
HP Count: Zero: 14,021,599/20,612,290 Leigh: 28,279,701/30,423,380 [rand=759250758300132669011305398116485760372009403663412900171868638]
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Post by Twi on Sept 18, 2009 23:41:44 GMT -5
Zero attacks herself, doing no damage, but getting rid of that pesky effect.
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Post by Lunar Knite on Sept 19, 2009 23:35:41 GMT -5
Zero takes another 16% of her Current HP in damage. She takes 2,243,456 damage.
Leigh decides to take advantage of Zero's silence and uses his rengeki, No Reload, doubling his DEX and able to use two skills/spells a turn.
HP Count: Zero: 11,778,143/20,612,290 Leigh: 27,136,955/30,423,380
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Post by Twi on Sept 23, 2009 20:06:31 GMT -5
Zero uses Dragon slave, using up all the turns she would be silenced. on the third turn, she does 29,999 damage to Leigh and traps him in the magical energy.
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Post by Lunar Knite on Sept 23, 2009 21:44:03 GMT -5
Turn 1: Zero takes another 18% of her Current HP in damage. She takes 2,120,066 damage. Leigh takes 1,060,033 in damage.
Leigh uses his rengeki, Variable Weapons System, chaining it with Storm Tornado!
VWS [dice=100] Upgrade! Leigh chooses the Leg Upgrade!
Dragon Slave [dice=100] Failed to escape
HP Count: Zero: 9,658,077/20,612,290 Leigh: 24,925,195/30,423,380[rand=38114466800642345508156970984399995253155523702705891907747897107]
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Post by Lunar Knite on Sept 23, 2009 22:32:47 GMT -5
Turn 2: Zero takes another 20% of her Current HP in damage. She takes 1,931,615 damage. Leigh takes 965,808 in damage.
Leigh uses his rengeki, Charged Shot!
VWS [dice=100] Upgrade! Leigh chooses the Arm Upgrade!
HP Count: Zero: 7,726,462/20,612,290 Leigh: 23,959,387/30,423,380 [rand=386625514704356124785130630101985167830925160726868262577493141]
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Post by Lunar Knite on Sept 23, 2009 23:26:34 GMT -5
Turn 3: Zero takes another 22% of her Current HP in damage. She takes 1,699,822 damage. Leigh takes 849,911 in damage.
Leigh attacks himself with Madness Falls, also charging up his attack, inflicting him with Confusion. Due to his trait, he is not effected usually by the ailment, but his stats triple! He fills the attack with water damage, but as he is immune to water damage, it does not damage him.
Stats: 3750/750/1500/750/17208
Leigh then switches his weapon to Siren. Continuing to charge his weapon.
Siren [ATK: 10, INT: 10, DEX: 10] Element: Water Weapon Skill: Calypso (ATK x 4 + INT x 2, Single, Water, 100 SP) Spells: Ula Repth, LaRip Maen Add Effect: Echo Bullet (Damage equal to half of the main attack is added to it for every single attack)
He then attacks with Calypso, chaining it with a charged Storm Tornado!
(3750 x 4 = 15000) + (1500 x 2 = 3000) = 18000 x 1.15 = 20700 x 1.25 = 25875 x 1.75 = 45281 x 10 = 452810 x 1.25 = 566013 + (566013 x 0.5 = 283007) = 849020 x 3 = 2547060 - 655 = 2546405
[dice=17208] Overload Level 2. (2,546,405 x 2.25 = 5,729,411) x 0.4 = 2,291,764
Leigh uses his Leg upgrade to deal that attack's damage in 77 separate hits.
(2,291,764 / 77 = 29,763) 77 hits of 29,763
[dice=10]
(8 + (97/10 = 9.7) = 17; Storm Tornado hits 17 times!
(3750 x 8 = 30000 x 1.15 = 34500 x 1.25 = 43125 x 10 = 431250 x 1.25 = 539063) + (539063 x 0.5 = 269532 x 1.75 = 471681) = 1010744 + (539063 x 0.5 = 269532) = 1,280,276 x 3 = 3840828 - 655 = 3840173
[dice=17208] Overload Level 2. (3,840,173 x 2.25 = 8,640,389) x 0.4 = 3,456,156
Leigh does the same, separating the attack into 116 different hits.
(3,456,156 / 116 = 29,794) 116 hits of 29,794 17 times.
Total Damage: 61,046,403
HP Count: Zero: KO?/20,612,290 Leigh: 23,109,476/30,423,380
[rand=3786806120887446544335082179194363938532365576396239301510915205806]
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